Wednesday, August 20, 2008

sureal environment revisited



I got a chance to get some illustrations done in more detail the first is of course I redid the sureal environment and the second is an asymetric perspective view of an area in detail. let me know what you guys think.




see you next week
george

1 comment:

jasocorp said...

Hey George great work, those are some very interesting concepts, and I love the 'spirit' figure geometry and the feet lol.

So in class today we talked about finally finishing our concept ideas, and moving towards the actual modeling aspects. Brian was moved over to our team so we have a good amount of members to help model the rooms. For this week, the level design team is going to be essentially 'roughing' out the basic shape of all the necessary rooms that we'll be needing to model.

So for this week, all were basically doing is modeling assets for our particular rooms, not necessarily the rooms themselves, since the level design guys are shaping it out for us. Brian and Roberto are going to be busy modeling assets for rooms such as the Arborium room and Observation deck. I'm going to do a concept for the Communications room (the only other necessary room we didn't concept yet) and start modeling assets for it.

We figured since you had already done some concept work and ideas for the surreal room, you could go ahead and start modeling out some assets for it. Tell us if your thoughts!

~Jason S.