Saturday, November 8, 2008

A few small updates.

As far as we can tell, Ara is still having trouble being fully imported into Unreal Tournament. Thomas thinks that it's still a rigging problem, but I haven't ruled out the possibility that the textures could (somehow) be crashing the program, although I don't know why that would be happening.

Texturing was reformatted last week. It should be perfectly fine. But you never know...

...

In other news, the matinee sequences are beginning to emerge in the Docking Bay. Ben and I got Joey running up the stairs last week, and we're going to *TRY* to get Wan in there by next class.

1 comment:

iTeam said...

^ (Luke said that).