Friday, December 5, 2008

LOMG DO THIS @#$% FOR NEXT WEEK!!

Luke here with reminders of what we need if we are to have a working game prototype by the end of the quarter.

Due next week:

George: Finish surreal room and Negajoey roar (if you have time).

Thomas: Gather SFX. Plug them in next week during class.

Ben: Give one last pass through over the kismet puzzles in docking bay and surreal room. Plug elevator into kismet (should be in docking bay package by the time you read this), and finalize other kismet sequences and triggers(no placeholder notes, etc). Place final datapads in surreal room (need 3) so Thomas and I can plug in all of the sounds next week (if you have time; if not I can do it next week no problem).

Luke: Fly-through camera(s) for docking bay, mailroom. Finish placing assets in mailroom. Prepare for sound imports, place datapads in respective places. Beta-test matinees; create "win screen" matinee for arborium.

Cory, James, and Brian: Finalize Arborium. Particles included. Should be 100% done for next week.

1 comment:

Plant42 said...

OMFG WHAT DO I DO?!!?! >:O