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Friday, November 14, 2008
emissive material instance constant
I made material instance constants for the emissive channels on the activation panels and the teleporters so that you can have them turn on and off (glowing on and off) whenever you want them to.
here are a couple screens:
3 comments:
goooooood girl
said...
your blog is good good good......
November 14, 2008 at 8:06 PM
Plant42
said...
This comment has been removed by the author.
November 15, 2008 at 4:33 PM
Plant42
said...
GET OFF OF MY TOASTERS, SPAMMER!! >:(
November 21, 2008 at 10:17 AM
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Ara renders.
more particle effects screen shots
partricle effect screen shots
possible particles
SPACE! And some particles.
emissive material instance constant
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texture for the forcefield
A few small updates.
ObservationDeck - Collision and Emissive
Docking Bay Touch-ups
Mail Room in Unreal
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3 comments:
your blog is good good good......
GET OFF OF MY TOASTERS, SPAMMER!! >:(
Post a Comment