So, it's official. All you gotta do is take George's textures and throw them over your own and your stuff gets Over 9000 percent moar awesome. =]
Here's the Mail Room. I used his textures on my walls, floors, and ceiling. I loved how it all worked out, but I wanted to bring attention to the central column which was particularly bland before. I'm not sure how many of you like what I did, but it's way more interesting than it was before. ^_^; Oh, and I made sure to turn on Force 2 Sided on my cabinets this time so Luke won't ask me about it again. =P Oh, and I added a purplish red rim on the lights too.
I also wanted to bring attention to the crates. I think they came out really well. Thomas made the texture for it with the awesome snakes and symbols all over it. :3
Moving on to the Observation Deck, went through an overhaul beginning with the transition to a 2048 resolution texture square. This allowed for less ridiculous-sized holes in the wall, and of course nicer textures in the end. I also reworked all of the rest of the textures in this room. But of course, what made the biggest difference was the implementation of George's texture samples. ^__^;
stone.
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